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Oculus 500 Million U.S. Dollar Reimbursement or Will Affect the Entire VR Industry from Baidu VR

Everyone hates lawsuits. Litigation is a filthy thing, stealing the peace of your mind and getting you involved in law firms and courts. Especially when you have to pay $500 million for the outcome of the lawsuit, it will be even more painful. This unfortunately happened to fall on Oculus's head when the jury ordered Oculus to need ZeniMax to pay $500 million. However, experts believe that in addition to this large sum of money, the case may still plagued the VR industry for some time.

ZeniMax stated in the submission:

Oculus uses ZeniMax's hardware and software technologies to create software development kits for Rift and to develop, modify, and debug Rift hardware. Luckey did not create a viable SDK expertise or knowledge.

According to ZeniMax's description, Rift is an important part of Facebook's virtual reality. It was jointly developed by Palmer Luckey and other groups of people. What these people have in common is "Jumping from ZeniMax to Oculus." Palmer Luckey was also accused of violating the confidentiality agreement between him and ZeniMax.

The jury did find evidence to support the latter and ordered Oculus to pay Zeni Max $500 million in compensation. However, things are far from over. Although Oculus is considering lifting the above mentioned resolution, ZeniMax may request that the Rift be prohibited from being sold on the market. If ZeniMax's ban application is passed, it will affect not only Oculus but also the entire VR industry.

The court may consider the ban because ZeniMax can think that the damage caused by Oculus may be far more than 500 million US dollars. If ZeniMax refuses to let go, it will have an inestimable effect on Oculus. For a big company like Facebook, the $500 million is only a fraction of the cost, if it can continue to use the VR technology involved without having to reach an agreement with ZeniMax.

The two technology companies seen by the public, Facebook and ZeniMax have brought lawsuits due to Oculus. Before 2015, nobody heard of ZeniMax and Oculus. In the end, although $500 million is not a small amount, considering that Facebook can continue to develop Oculus in the future without having to pay ZeniMax future income, this is also a victory for Facebook. Since the acquisition was disclosed, Facebook has already paid close to 3 billion U.S. dollars to the company. They believe that this investment will make them earn several times, and 500 million U.S. dollars is just the beginning.

However, once the judge thinks that the ban is a serious threat, it may prompt the two companies to sit down and negotiate.

VR is still in its infancy. Although the popularity is full of light, there is no shortcut to the road to growth and maturity. Therefore, any attempt to destabilize the industry or affect VR penetration rate is harmful. The case of Oculus VS ZeniMax is far from over. Unless these companies try to reach a settlement, it may have a negative impact on the entire industry before the end of the lawsuit.

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