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Crytek is arguably one of the most ambitious VR game studios available. The company's first VR work, "The Climb," will usher in a major update recently, adding support for the Oculus Touch controller. The company’s second VR game production “Robinson: The Journey” is also on sale, allowing you to experience more immersive virtual reality scenarios if players have previously experienced “The Climb”. Can get more experience for this game.

Robinson: The Journey is a first-person adventure game similar to the FPS game The Assembly. Although the theme of the two games is completely different, the rhythm and mechanics of the game are the same. Robinson: Journey uses a VR game engine. Players can observe the entire world from a 360-degree perspective and show how far virtual reality technology has developed in the period since the release of The Assembly. Give the player a very emotional experience.

The story of Robinson: The Journey is very self-possessed. It's intriguing and fragmented. In the game, the player plays a boy who crashes on a spaceship and lands on the mysterious planet to explore. He will start an adventure journey in an unknown world full of exotic plants and monsters.

Although "Robinson: Journey" is full of sinister environments, the game rhythm is more concerned with player enjoyment. Given that this game is fully presented in the first perspective, with action scenes that stimulate the adrenaline, Crytek apparently invested a large number of research mechanics movements.

It is worth mentioning that "Robinson: Journey" does not support the PS MOVE somatosensory handle. The player uses the DualShock 4 handle to operate, the left joystick controls the movement, the right joystick controls the fast rotation, and the player wears the PS VR helmet to control the overall movement direction through the head movement.

The player's movement speed in the game is controlled by their observation line of sight. When looking straight ahead, the player can advance at full speed, but the power will be reduced when you look away. For example, if the player looks upwards at 45°, the speed will be halved and the crawl speed will slow down when looking at the ground. What is the benefit of this design to players? Simply speaking, it can reduce discomfort and allow players to play longer in this first-person VR game.

In the game players need to create their own shelter by collecting available parts from the wreckage of the spacecraft. During the journey of exploration, players can pick up and throw away objects, and they can also interact with spherical robots and their own pet dinosaurs. The game experience is very good.

"Robinson: Journey" PS VR real machine demonstration video:

The biggest problem with Robinson: Journey should be its price, priced at as much as $60, and many players are tempted to play this game too expensively. However, the developers said it was not expensive at all, because the quality of the game was guaranteed. Robinson: Journey was priced as a complete retail game. This price would not be too burdensome for early VR gamers. They often spend more money on traditional games.

The article is provided by Baidu VR Community and will continue to bring you the latest and best VR game news reports. Stay tuned.

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